Physical Education

Gymnastics

Year 1

  • Link two or more actions to make a sequence.

  • Show contrasts (such as small /tall, straight/curved and wide/narrow).

  • Travel by rolling forwards, backwards and sideways.

Year 2

  • Travel by rolling forwards, backwards and sideways.

  • Hold a position whilst balancing on different points of the body.

  • Climb safely on equipment.

  • Stretch and curl to develop flexibility.

  • Jump in a variety of ways and land with increasing control and balance.

Year 3

  • Plan, perform and repeat sequences.

  • Move in a clear, fluent and expressive manner.

  • Refine movements.

  • Show changes of direction, speed and level during performance.

Year 4

  • Travel in a variety of ways, including flight, by transferring weight to generate power in movements.

  • Show a kinesthetic sense in order to improve the placement and alignment of body parts (e.g. in balances experiment to find out how to get the centre of gravity successfully over base and organise body parts to create an interesting body shape).

  • Swing and hang from equipment safely (using hands).

Year 5

  • Create complex and well-executed sequences that include a full range of movements including: travelling balances swinging springing flight vaults inversions rotations bending, stretching and twisting gestures linking skills.

  • Hold shapes that are strong, fluent and expressive.

  • Include in a sequence set pieces, choosing the most appropriate linking elements.

Year 6

  • Vary speed, direction, level and body rotation during floor performances.

  • Practise and refine the gymnastic techniques used in performances: travelling balances swinging springing flight vaults inversions rotations bending, stretching and twisting gestures linking skills.

  • Demonstrate good kinaesthetic awareness (placement and alignment of body parts is usually good in well-rehearsed actions).

  • Use equipment to vault and to swing (remaining upright).

Gymnastics

Dance

Year 1

  • Copy and remember moves and positions.

  • Move with careful control and coordination.

  • Link two or more actions to perform a sequence.

Year 2

  • Link two or more actions to perform a sequence.

  • Choose movements to communicate a mood, feeling or idea.

  • Plan, perform and repeat sequences.

Year 3

  • Plan, perform and repeat sequences.

  • Move in a clear, fluent and expressive manner.

  • Refine movements into sequences.

Year 4

  • Create dances and movements that convey a definite idea.

  • Change speed and levels within a performance.

  • Develop physical strength and suppleness by practising moves and stretching.

Year 5

  • Compose creative and imaginative dance sequences.

  • Perform expressively and hold a precise and strong body posture.

  • Perform and create complex sequences.

Year 6

  • Express an idea in original and imaginative ways.

  • Plan to perform with high energy, slow grace or other themes and maintain this throughout a piece.

  • Perform complex moves that combine strength and stamina gained through gymnastics activities (such as cartwheels or handstands).

Dance

Multi-Skills

Year 1

  • Run at different speeds with good control, changing direction when necessary.

  • Throw with a degree of accuracy.

  • Catch larger objects confidently.

Year 2

  • Run confidently at different speeds over a variety of distances, changing direction when necessary.

  • Throw with accuracy over a range of distances.

  • Catch objects, such as a tennis ball, with a degree of confidence.

Year 3

  • Apply different skills to game situations, for example: Throwing and catching when fielding in rounders.

  • Throw with accuracy over a range of distances to a team mate.

  • Catch objects, such as a tennis ball, with a degree of confidence.

Year 4

  • Apply different skills to game situations, for example: Throwing and catching when fielding in rounders.

  • Apply skills when under pressure from an opponent.

  • Throw with accuracy over a range of distances to a team mate – tennis ball, netball.

  • Catch objects, such as a tennis ball and a rounders ball, with confidence.

Year 5

  • Children should have strong skills: running, jumping, throwing and catching.

  • Children to throw and catch a range of objects with confidence and use this in game situations.

  • Children should run over different distances, choosing which pace to run at.

  • Children to change direction with speed and confidence.

Year 6

  • Children should have strong skills: running, jumping, throwing and catching.

  • Children to throw and catch a range of objects with confidence and use this in game situations.

  • Children should run over different distances, choosing which pace to run at.

  • Children to change direction with speed and confidence.

Multi-Skills

Games

Year 1

  • Use the terms ‘opponent’ and ‘team-mate’.

  • Use rolling, hitting, running, jumping, catching and kicking skills in combination.

Year 2

  • Use rolling, hitting, running, jumping, catching and kicking skills in combination.

  • Develop tactics.

  • Lead others when appropriate.

  • Throw and catch with control and accuracy.

Year 3

  • Throw and catch with control and accuracy.

  • Strike a ball and field with control.

  • Choose appropriate tactics to cause problems for the opposition.

  • Follow the rules of the game and play fairly.

Year 4

  • Maintain possession of a ball (with, e.g. feet, a hockey stick or hands).

  • Pass to team mates at appropriate times.

  • Lead others and act as a respectful team member.

Year 5

  • Choose and combine techniques in game situations (running, throwing, catching, passing, jumping and kicking, etc.).

  • Work alone, or with team mates in order to gain points or possession.

  • Strike a bowled or volleyed ball with accuracy.

Year 6

  • Use forehand and backhand when playing racket games.

  • Field, defend and attack tactically by anticipating the direction of play.

  • Choose the most appropriate tactics for a game.

  • Uphold the spirit of fair play and respect in all competitive situations.

  • Lead others when called upon and act as a good role model within a team.

Games

Swimming

Year 1

  • Swim (aided) up to 25m.

  • Use one basic stroke, breathing correctly.

Year 2

  • Swim up to 25m with aid if necessary.

  • Control leg movements.

  • Use more than one stroke and coordinate breathing as appropriate for the stroke being used.

Year 3

  • Swim up to 25m.

  • Use more than one stroke and coordinate breathing as appropriate for the stroke being used.

  • Coordinate leg and arm movements.

  • Swim at the surface and below the water.

Year 4

  • Swim between 25 and 50 metres unaided.

  • Use more than one stroke and coordinate breathing as appropriate for the stroke being used.

  • Coordinate leg and arm movements.

  • Swim at the surface and below the water.

Year 5

  • Swim between 25 and 50 metres unaided.

  • Use breast stroke, front crawl and back stroke, ensuring that breathing is correct so as not to interrupt the pattern of swimming.

Year 6

  • Swim over 100 metres unaided.

  • Use breast stroke, front crawl and back stroke, ensuring that breathing is correct so as not to interrupt the pattern of swimming.

  • Swim fluently with controlled strokes.

  • Turn efficiently at the end of a length.

Swimming

Athletics

Year 1

  • Athletic activities are combined with games in Years 1 and 2.

  • Sprint over a short distance up to 60 metres.

Year 2

  • Run over a longer distance, conserving energy in order to sustain performance.

  • Sprint over a short distance up to 60 metres.

Year 3

  • Sprint over a short distance up to 60 metres.

  • Run over a longer distance, conserving energy in order to sustain performance.

  • Use a range of throwing techniques (such as under arm, over arm).

  • Throw with accuracy to hit a target or cover a distance.

Year 4

  • Jump in a number of ways, using a run up where appropriate.

  • Compete with others and aim to improve personal best performances.

Year 5

  • Combine sprinting with low hurdles over 60 metres.

  • Choose the best pace for running over a variety of distances.

Year 6

  • Throw accurately and refine performance by analysing technique and body shape.

  • Show control in take-off and landings when jumping.

  • Compete with others and keep track of personal best performances, setting targets for improvement.

Athletics